NVIDIA establishes APAC’s first Deep Learning Technology Centre in Singapore

Marc Hamilton announces the establishment of the NVIDIA Technology Centre Asia Pacific at GTC South Asia.
Marc Hamilton announces the establishment of the NVIDIA Technology Centre Asia Pacific at GTC South Asia.

NVIDIA has established the NVIDIA Technology Centre Asia Pacific, the first of its kind in the region to focus on deep learning research and development (R&D).

Located at Nanyang Technological University in Singapore, the centre will leverage the power of NVIDIA’s graphics processing unit (GPU) platforms to develop innovative solutions for both the private and public sectors.

NVIDIA will invest more than S$20 million (US$14.2M) in the centre over a three-year period. This will include the deployment of a broad range of NVIDIA technologies — from the NVIDIA DRIVE PX platform for automated driver assistance systems and self-piloted vehicles, to the NVIDIA Tesla platform, which powers deep learning on the world’s top 5 public clouds as well as some of the world’s fastest supercomputers.

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Camera drones thriving in China

The Parrot Bebop is a fine example of a camera drone that consumers are snapping up.
The Parrot Bebop is a fine example of a camera drone that consumers are snapping up.

Camera drones are getting the attention, or rather causing concern among governments and the general public. While the public is usually perturbed by the invasion of privacy, governments has security and safety concerns.

That’s why it’s surprising that China’s camera drone market is thriving and used in areas such as film and television, geological exploration, and emergency response.

According to IDC, with a growing demand for more sophisticated products, Chinese consumers view camera drones as a trendy and in vogue product.

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NVIDIA makes game sharing easier

GeForce ExperienceTogether with the launch of the NVIDIA GeForce GTX 950 GPU for the mainstream market, NVIDIA has introduced new features to its GeForce Experience software that takes game sharing to another level.

 

These include Share, which lets gamers upload their playing moments on YouTube, or share with a friend. It gets better. Beyond mere sharing, the gamer can let a friend take over the avatar and play the game. This is perfect in instances where a player is stuck at a certain level and needs help to clear it. What’s best is that the client device does not need to have the game installed or a powerful graphics card. The game will stream off the original player’s device. And the two players can compete against each other too!

NVIDIA has announced that these nifty features will be available from September.

Pixar licenses NVIDIA technologies to accelerate feature film production

INSIDE OUT – Anger, Fear, Joy, Sadness and Disgust look out upon Riley's Islands of Personality. ©2015 Disney•Pixar. All Rights Reserved.
INSIDE OUT – Anger, Fear, Joy, Sadness and Disgust look out upon Riley’s Islands of Personality. ©2015 Disney•Pixar. All Rights Reserved.

Pixar Animation Studios is licensing a suite of NVIDIA technologies to accelerate production of its computer-animated feature films and short film content.

The multi-year strategic licensing agreement gives Pixar access to NVIDIA’s quasi-Monte Carlo (QMC) rendering methods. These methods can make rendering more efficient, especially when powered by GPUs and other massively parallel computing architectures.

“Pixar has long used NVIDIA GPU technology to push the limits of what is possible in animation and the film-making process. NVIDIA’s particular QMC implementation has the potential to enhance rendering functionality and significantly reduce our rendering times,” said Steve May, Vice President and CTO of Pixar.

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GSMA disappointed by lack of progress in mobile broadband spectrum allocation in APAC

GSMAAhead of World Radiocommunication Conference 2015 (WRC-15), GSMA has expressed its disappointment at the Asia-Pacific Telecommunity’s Conference Preparatory Group (APG) decision to identify only 51MHz of additional spectrum for mobile broadband.

“This represents an increase of less than five per cent over the total amount of spectrum currently identified for the region. The International Telecommunication Union (ITU) estimates that governments need much more – double the amount of mobile spectrum available today – to meet the growing consumer demand for data,” said John Giusti, Deputy Chief Regulatory Officer of GSMA.

“With 4G rising and 5G on the horizon, and without more spectrum identified, this means that Asia Pacific cannot benefit from economies of scale and affordable connectivity and puts the future of its digital economy at risk,” he added.

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Xiaomi nudges Apple off China smartphone perch

xiaomi logoXiaomi continued its phenomenal growth to regained its crown as the largest smart phone vendor in China with 15.9 percent market share in Q2, according to Canalys.

One in three smartphones shipped were from Xiaomi or Huawei, which grew 48 percent quarter on quarter to snag 15.7 percent of the market. Apple fell to third place, followed by Samsung and Vivo.

“The China smart phone market continues to mature, remaining stagnant quarter on quarter. Competition among major brands has never been so intense. Huawei recorded the highest smart phone shipments in its history without compromising its product margin or profitability. Apple and Samsung have both increased their sales activities in the China market, expanding rapidly in channel coverage through flagship stores and small to medium size phone retailers respectively. Xiaomi is under immense pressure to maintain its top position in the quarters to come,” said Jingwen Wang, Analyst of Canalys.

Tablet vendor landscape evolving

IDCThe worldwide tablet market shed seven percent in Q2 to 44.7 million units, according to IDC. Quarter on quarter, the drop was 3.9 percent.

The market was not helped with the lack of hardware innovation and new products.

“Beyond the decline, we are seeing a profound shift in the vendor landscape as the top two vendors, Apple and Samsung, lose share in the overall market. In the first quarter of the year, Apple and Samsung accounted for 45 percent of the market and this quarter, with the growth of vendors like LG, Huawei, and E FUN, their combined share dropped to 41 percent,” said Jean Philippe Bouchard, Research Director for Tablets of IDC. .

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