Powered by Oculus technology, Samsung Gear VR will be available for S$148 from November 28 in Singapore. The headset is fully optimised and compatible with the latest Samsung flagship smartphones, including the Galaxy Note 5 4G+, Galaxy S6 edge+ 4G+, Galaxy S6 edge 4G+, and Galaxy S6 4G+.
It leverages each device’s SUPER AMOLED display to provide the colour, clarity and performance needed for a virtual reality (VR) experience. Along with access to an ecosystem of content options, the ergonomic design and ultra-high resolution display of the Gear VR allow users to enjoy an immersive and cinematic VR experience.
An improved and refined version targeted at the everyday consumer, the Samsung Gear VR is 19 percent lighter than its predecessor. This new edition also includes a new foam cushioning that makes the device more comfortable to wear. It features an improved cross-shaped touchpad which provides users with greater ease of control while enjoying the extensive selection of film, gaming, 360-degree video and experiential content available on the Samsung Gear VR.
NVIDIA has released the 1.0 version of two powerful VR software development kits (SDKs) — NVIDIA GameWorks VR and NVIDIA DesignWorks VR — to help developers deliver VR games and applications.
Immersive VR requires seven times the graphics processing power compared to traditional 3D apps and games.
When used in conjunction with the company’s industry-leading GeForce and Quadro GPUs, these SDKs provide developers the tools to create VR experiences, increase performance, reduce latency, improve hardware compatibility, and accelerate 360-degree video broadcasts.
NTT Communications’ new data centre cooling technology will debut at Hong Kong Financial Data Center Tower 2 (FDC2) in December. The first green thermal management solution in Hong Kong will feature a new front-flow cooling system (AHU) designed to optimise both energy usage and cost of the data centre, increasing energy efficiency by more than 20 percent compared with traditional cooling systems.
The innovative front-flow cooling system, a custom air handling and Fay Array CRAH launched in partnership with Emerson Network Power, is designed to keep power consumption to a minimum while ensuring the data center stays online and is reliable at all time. This benefits enterprise users that leverage lower energy costs to build a competitive business edge.
“With power consumption accounting for a major operating expense of data centers today, we have recognised that enhancing energy efficiency would be a top priority when we incorporate a high density design within the soon-to-be launched FDC2. We are confident that our new AHU will change the way data centers are designed, and help our clients drive business performance by optimising costs in the long term,” said Taylor Man, Executive Vice President, Cloud Business Division, NTT Com Asia.
Accelerated systems, or GPU-powered systems, for the first time accounted for more than 100 on the list of the world’s 500 most powerful supercomputers. That’s a total of 143 petaflops, over one-third of the list’s total FLOPS.
NVIDIA Tesla GPU-based supercomputers comprise 70 of these systems – including 23 of the 24 new systems on the list – reflecting compound annual growth of nearly 50 percent over the past five years.
There are three primary reasons accelerators are becoming increasingly adopted for high performance computing.
Moore’s Law continues to slow, forcing the industry to find new ways to deliver computational power more efficiently.
Hundreds of applications – including the vast majority of those most commonly used – are now GPU accelerated.
Even modest investments in accelerators can now result in significant increases in throughput, maximising efficiency for supercomputing sites and hyperscale datacentres.
Looks like ZTE believes that Thais love to take selfies. The newly-launched ZTE Blade S7, which is designed for selfie lovers, will first be made available in Thailand before hitting the rest of the region.
The smartphone features a five-inch full HD LTPS screen with a 445 PPI Super Retina display for 178-degree full viewing angles. Housed in an aluminum alloy frame with thin bezels, Blade S7 offers a 72.1 percent screen-to-body ratio and is protected with 2.5D curved Gorilla Glass 3 on both the front and back.
Just 7.2mm thick and 67mm wide, it comes with a powerful 13-megapixel front-facing camera with a front flash and phase detection autofocus, as well as functions for panorama shots and 14 different beautification options. At the back is another 13-megapixel rear camera that supports professional and auto shooting modes, selective focus, and laser auto focus for fast and accurate shooting in low-light conditions.
While voice interaction remains the primary communication channel in contact centres, the concept of an omni-channel is gaining popularity in Asia-Pacific, according to Frost & Sullivan.
With smartphone penetration and social media usage on the rise, an increasing number of organisations are working closely with system integrators and independent software vendors to implement the omni-channel platform. Their objective is to overcome the existing silo nature of communication channels and provide a consistent and seamless customer experience across voice, email, SMS, Web-chat, social media and real-time video interactions. In response, contact centers are transforming into ‘customer engagement centers’ with multi-channel strategies that are tightly integrated with mobile applications and self-service capabilities.
According to Frost & Sullivan, the market earned revenues of US$699.5 million in 2014 and is estimated to reach US$952.9 million in 2021 with a compound annual growth rate of 4.5 percent. The study covers automatic call distributors, outbound systems, computer telephony integration, interactive voice response, workforce management, call monitoring, speech technology and multimedia systems. Workforce optimisation and analytics are expected to lead revenue growth across these segments, driven by the continuous focus on contact centre operation performance management. Continue reading “Omni-channel communications gaining traction in APAC”→
As the first embedded computer designed to process deep neural networks, the new NVIDIA Jetson TX1 is set to enable a new wave of smart devices. Drones will evolve beyond flying by remote control to navigating through a forest for search and rescue. Security surveillance systems will be able to identify suspicious activities, not just scan crowds. Robots will be able to perform tasks customised to individuals’ habits.
That’s what the credit-card sized module can do. It can harness the power of machine learning to enable a new generation of smart, autonomous machines that can learn.
Deep neural networks are computer software that can learn to recognise objects or interpret information. This new approach to program computers is called machine learning and can be used to perform complex tasks such as recognising images, processing conversational speech, or analysing a room full of furniture and finding a path to navigate across it. Machine learning is a groundbreaking technology that will give autonomous devices a giant leap in capability.
Epic Games will be using NVIDIA’s GameWorks VR technology, including Multi-Resolution Shading and VR SLI, for Unreal Engine 4 (UE4). UE4 software powers hundreds of games on PCs and consoles and is becoming a key tool to create immersive experiences of all kinds.
NVIDIA GameWorks VR will give those creating the next generation of VR experiences, like the developers gathered at VRX 2015, the tools they need to create VR experiences millions of people can enjoy.
Apple’s magic formula for success has continued with the Apple Watch. The highly-sought after smart watch dominated the market with nearly seven million units sold since launch, according to Canalys.
And this figure in just two quarters exceeds all other vendors’ combined shipments over the previous five quarters. That’s simply amazing!
In Q3, Apple was the only smart watch vendor to ship more than 300,000 units. The quarter also saw the release of the Pebble Time Steel, which helped the company ship more than 200,000 total smart watches, while Samsung’s Gear shipment declined ahead of the Q4 release of the Gear S2. Vendors will continue to battle for position behind Apple in Q4 as a raft of new devices from a diverse set of companies hits the market. For example, both Fossil and Tag Heuer will be launching their first smart watches before the end of the year.
ZTE has opened a new research and development (R&D) center in Tokyo to focus on the development of 5G and other next-generation network technologies.
The new R&D centre will support ZTE’s partnerships with operators and academic institutions in Japan on the deployment of ZTE’s proprietary pre-5G technology and ongoing research on 4G and 5G mobile communications. This is ZTE’s 20th R&D centre in Asia, North America and Europe.
In July, ZTE signed a memorandum of understanding with SoftBank Corp to collaborate on R&D on pre-5G mobile communications networks technology. Under the MOU, ZTE and SoftBank agreed to cooperate on R&D, evaluation and verification of mobile communications solutions based on ZTE’s pre-5G technology, including massive MIMO (multiple input multiple output).
At PAX Australia held over the weekend in Melbourne, NVIDIA introduced the combat-ready Battlebox PC, which is designed especially for hardcore gamers.
A Battlebox PC is a beast of a gaming machine with a powerful combination of the NVIDIA GeForce GTX 980 Ti GPU horsepower, two-Way NVIDIA SLI and the best components. It is also VR Ready and supports 4K gaming and DX12 for better visual effects and rendering techniques.