Wearable devices are all the rage. Fueled by the growing popularity of fitness trackers and the Apple Watch, the global wearable device market grew 126.9 percent in Q4, bringing total annual shipment to 78.1 million units, a rise of 171.6 percent, according to IDC.
“Triple-digit growth highlights growing interest in the wearables market from both end-users and vendors. “It shows that wearables are not just for the technophiles and early adopters; wearables can exist and are welcome in the mass market. And since wearables have yet to fully penetrate the mass market, there is still plenty of room for growth in multiple vectors: new vendors, form factors, applications, and use cases. This will help propel the market further,” said Ramon Llamas, Research Manager of IDC’s wearables team.
“What is warranted is continued innovation and development. The market can only get so far with ‘me too’ and ‘copycat’ wearable devices. End-users expect improvement from what they have now, and new applications to spur replacement and increased adoption. Historical data, like steps taken and calories burned, has been a very good start. Prescriptive data, like what else a user can do to live a healthier life, coupled with popular applications like social media, news, and navigation, will push wearables further, and attract more users,” he added.
Continue reading “Worldwide wearable market jumps 171.6% in 2015”
ZTE has announced its new ultra high definition (UHD) hybrid set-top box B820C-A10, which combines cable and OTT services and integrates with ZTE’s Smart Home 2.0 packages.
In compliance with the DVB-C standard, the B820C transfers DVB TS signals of UHD live content to users and can be deployed in the cable broadcast scenario. Equipped with the latest OTT technology, it supports interactive videos, downloads and installed applications of televisions. Integrated with the Smart Home 2.0 packages, it supports features such as video call and multi-screen sharing. B820C adopt the Android 5.1 system for compatibility with various Android applications.
The B820C’s 64-bit system architecture is built to handle complex algorithms with ease. With a dedicated design hardware decoder, it supports UHD stream decoding of up to 3840*2160, with frame a rate of 60P/s and 10bit colours. Users can enjoy enhanced UHD and a stunning viewing experience.
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The wait for a new way of gaming is nearly over. With the release of the Oculus Rift in March, virtual reality gaming is set to transform the way gamers interact with games. Oculus-Ready PCs from Dell, Alienware and ASUS are now available for pre-order from Best Buy, Amazon and Microsoft Stores.
Starting from US$949 when purchased with Rift, the plug-and-play PCs all feature NVIDIA GeForce GTX GPUs. The GeForce-based PCs feature NVIDIA’s Game Ready Drivers that provide support for the latest games and applications. They also support GameWorks VR technologies, which help reduce latency and improve performance for VR headsets, games and apps.
One of the GameWorks VR features, called Multi-Res Shading, takes advantage of NVIDIA’s multi-projection hardware architecture to deliver substantial performance improvements for VR games and apps — up to 50 percent in Unreal Engine 4.
Smartphone sale hit a record 117.3 million in China in Q4. This represents an eight percent growth compared to the same period last year.
The phenomenal increase was partly driven by China’s annual singles day online shopping festival in November and Huawei’s strong shipments in the quarter. China’s Q4 growth boosted the calendar year 2015 growth to three percent.
“Xiaomi, Huawei and Apple are the top smartphone players in 2015. This is a stark contrast to the top players in 2013, which was Samsung, Lenovo and Coolpad – with Samsung clearly dominating other players. With operators reducing smartphone subsidy and given the volatility of consumers’ brand preference in the market, the smartphone scene has changed significantly since then,” said Tay Xiaohan, Senior Market Analyst of IDC Asia/Pacific’s Client Devices team.
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Apple is top of the league in the smart watch market in 2015, accounting for over 12 million units and two-thirds of all shipment, according to Canalys.
Samsung returned to second place in Q4, as the improved design of the Gear S2 saw a much better consumer reception than previous wearable efforts by the company. Pebble came third and Huawei fourth, establishing itself as the leading Android Wear vendor.
Basic bands exceeded 37 million shipments for the year. Fitbit set a quarterly shipment record as it comfortably led the category. Xiaomi held second place, shipping 12 million Mi Bands during 2015.
Continue reading “Apple conquers smart watch market”
Gamers in northern Thailand, specifically Chiangmai, will get to enjoy premium gaming experience with the opening of Xenith iCafe in the city.
All its 100 PCs are equipped with NVIDIA GeForce GTX 960 GPUs, which deliver advanced performance, power efficiency, and realistic gameplay based on the latest NVIDIA Maxwell technology. They also come with high quality Razer gaming gear – mouse, keyboard and headset – all tailored to give gamers the best experience.
Situated near Chiangmai University , the modern and trendy Xenith iCafe features two gaming zones – a comfort zone and a VIP zone to cater to gamers’ needs as well as to host gaming events. This is a new trend in the iCafe market where owners can better balance cost, performance and functionality while delivering the gaming experience that their customers demand.
Continue reading “Xenith iCafe opens with 100 NVIDIA GeForce GPU-Powered PCs”