After weeks, if not months of rumours and false predictions, the announcement was finally made. NVIDIA finally revealed the much-awaited Pascal-based NVIDIA GeForce 1080.
What the rumours got correct was the new name of the card. What they missed was the launch date, which NVIDIA kept close to its hearts until CEO Jen-Hsun Huang made the announcement at a specially-gathered press event in Austin on Friday evening (Saturday morning Singapore time).
According to Huang, NVIDIA spent billions in research and development of Pascal and the new GPU.
At his opening keynote address at GTC in San Jose, Jen-Hsun Huang, CEO of NVIDIA made a slew of announcements, including the world’s first deep learning supercomputer to meet the unlimited computing demands of artificial intelligence (AI).
As the first system designed specifically for deep learning, the NVIDIA DGX-1 comes fully integrated with hardware, deep learning software and development tools for quick, easy deployment. It is a turnkey system that contains a new generation of GPU accelerators, delivering the equivalent throughput of 250 x86 servers.
The DGX-1 deep learning system enables researchers and data scientists to easily harness the power of GPU-accelerated computing to create a new class of intelligent machines that learn, see and perceive the world as humans do. It delivers unprecedented levels of computing power to drive next-generation AI applications, allowing researchers to dramatically reduce the time to train larger, more sophisticated deep neural networks.
Those futuristic movies showing self-driving cars have come to reality with the likes of the Audi A7. AT GTC 2014, the car glided across the stage as Jen-Hsun Huang, CEO of NVIDIA, delivered his keynote address […]
NVIDIA has reported revenue for Q1 of fiscal 2014, ended April 28, 2013, of US$954.7 million, down 13.7 percent from US$1.11 billion in Q4 of fiscal 2013.
GAAP earnings per diluted share were US$0.13, down 53.6 percent from US$0.28 in the prior quarter. Non-GAAP earnings per diluted share were US$0.18, down 48.6 percent from US$0.35 in the prior quarter.
As previously announced, NVIDIA plans to return in excess of $1 billion this fiscal year to shareholders in the form of share repurchases and quarterly dividend payments. During Q1, NVIDIA returned US$146.3 million to shareholders by repurchasing US$100 million of shares, and paying US$46.3 million of dividends, or US$0.075 per share.
NVIDIA has introduced the industry’s first visual computing appliance that enables businesses to deliver ultra-fast GPU performance to any Windows, Linux or Mac client on their network.
The NVIDIA GRID Visual Computing Appliance (VCA) is a powerful GPU-based system that runs complex applications such as those from Adobe Systems, Autodesk and Dassault Systèmes, and sends their graphics output over the network to be displayed on a client computer. This remote GPU acceleration gives users the same rich graphics experience they would get from an expensive, dedicated PC under their desk.
NVIDIA GRID VCA provides enormous flexibility to small and medium-size businesses with limited IT infrastructures. Their employees can, through the simple click of an icon, create a virtual machine called a workspace. These workspaces – which are, effectively, dedicated, high-performance GPU-based systems – can be added, deleted or reallocated as needed.
Jen-Hsun Huang, NVIDIA’s co-founder and chief executive officer, will deliver the opening keynote address at the 2013 GPU Technology Conference (GTC) on Tuesday, March 19, beginning at 9 am PT. Huang will discuss the profound […]
A world-class line-up of keynote speakers will be present at the 4th GPU Technology Conference (GTC), which will be held at the McEnery Convention Center in San Jose, California, from March 18 to 21.
NVIDIA CEO and co-founder Jen-Hsun Huang will discuss the profound and growing impact of GPU technology in gaming, science, industry, media and entertainment, design and other fields in an opening keynote address on Tuesday, March 19 at 9 a.m. PT.
On Wednesday, March 20, Erez Lieberman Aiden (right), a pioneering genomics researcher, will discuss his work sequencing the human genome in 3D, which allows scientists to gain deep insights into gene behavior and fundamental biological processes of life. Aiden will reveal how his team harnesses GPUs to accelerate the analysis of massive amounts of genomic information and simulate the physical process of genome folding, uncovering insights into gene expression that can now be used by thousands of researchers.
NVIDIA has reported revenue for fiscal 2013 ended January 27, 2013, of a record $4.28 billion, up 7.1 percent from $4.00 billion in fiscal 2012.
GAAP earnings per share for the year were $0.90 per diluted share, a decrease of 4.3 percent from $0.94 in fiscal 2012. Non-GAAP earnings per diluted share were $1.17, down 1.7 percent from $1.19 in fiscal 2012. During the quarter, NVIDIA repurchased $100.0 million of stock and paid a dividend of $0.075 per share, equivalent to $46.9 million.
“This year we did the best work in our company’s history,” said Jen-Hsun Huang, president and chief executive officer of NVIDIA. “We achieved record revenues, margins and cash, despite significant market headwinds.
NVIDIA’s Project SHIELD attracted much attention when demonstrated by CEO Jen-Hsun Huang at CES 2013. The gaming portable for open platforms aims to revolutionise the way people play games. The concept had been brewing at NVIDIA […]
NVIDIA has announced Project SHIELD, a gaming portable for open platforms, designed for gamers who yearn to play when, where and how they want.
Created with the philosophy that gaming should be open and flexible, Project SHIELD flawlessly plays both Android and PC titles. As a pure Android device, it gives access to any game on Google Play. And as a wireless receiver and controller, it can stream games from a PC powered by NVIDIA® GeForce GTX GPUs, accessing titles on its STEAM game library from anywhere in the home.
“Project SHIELD was created by NVIDIA engineers who love to game and imagined a new way to play,” said Jen-Hsun Huang, co-founder and chief executive officer at NVIDIA. “We were inspired by a vision that the rise of mobile and cloud technologies will free us from our boxes, letting us game anywhere, on any screen. We imagined a device that would do for games what the iPod and Kindle have done for music and books, letting us play in a cool new way. We hope other gamers love SHIELD as much as we do.”
Project SHIELD combines the advanced processing power of NVIDIA Tegra 4, breakthrough game-speed Wi-Fi technology and stunning HD video and audio built into a console-grade controller. It can be used to play on its own integrated screen or on a big screen, and on the couch or on the go.