Tag: gaming

Stadia Pro free for 2 months

Source: GoogleMore people staying at or working from home during this COVID-19 period are turning to gaming as a source of entertainment or to get some respite. And now they can enjoy free access to Google’s paid cloud gaming platform Stadia Pro for two months.

Intel tweet that launches a new GPU war

On June 13, Intel had the GPU world in a flurry when it tweeted “Intel’s first GPU coming in 2020”. The media were quick to post stories of this incoming new GPU, which would add interesting competition to a market dominated by NVIDIA with AMD a distant second.

Gaming and VR focus at Computex

With the global gaming market expected to touch US$128.5 billion in 2020, this year’s Computex will have gaming and virtual reality (VR) as a focus area, alongside artificial intelligence (AI), 5G, blockchain, Internet of Things, and innovations and startups.

Enter the gaming smartphone

Razer Phone
Play Final Fantasy XV on the new smartphone.

Finally, a smartphone that’s made for gamers. Razer has launched in London the latest high-end smartphone with a focus on mobile gaming.

But what makes this phone different from others in the market? And how does it enhance the mobile gaming experience?

Mobile gaming fuelling gaming market growth

abi researchRising demand for mobile games is driving the video game market to reach US$80 billion in 2020, up from under US$70 billion last year, according to ABI Research.

Traditional PC and console segments, on the other hand, will see a one- to two-percent annual growth.

Triple-A titles have the potential to dramatically change a developer/publisher’s financials, but gaming’s long tail is equally important to the continued growth of the industry. This is particularly true in the mobile space where a hit title can catapult a mobile game developer into the upper echelons of the market — as was true for developers such as King Digital (Candy Crush Saga) and Supercell (Clash of Clans).