NVIDIA has availed its Omniverse 3D simulation and collaboration platform for beta testing, giving designers, architects and other creative folks the ability to work together anywhere and in real time. Based on NVIDIA RTX, Omniverse […]
Pixar Animation Studios is licensing a suite of NVIDIA technologies to accelerate production of its computer-animated feature films and short film content.
The multi-year strategic licensing agreement gives Pixar access to NVIDIA’s quasi-Monte Carlo (QMC) rendering methods. These methods can make rendering more efficient, especially when powered by GPUs and other massively parallel computing architectures.
“Pixar has long used NVIDIA GPU technology to push the limits of what is possible in animation and the film-making process. NVIDIA’s particular QMC implementation has the potential to enhance rendering functionality and significantly reduce our rendering times,” said Steve May, Vice President and CTO of Pixar.
NVIDIA has unveiled the NVIDIA Quadro K6000 GPU and a new line of professional graphics GPUs for mobile workstations.
The Quadro K6000 GPU delivers five times higher compute performance and nearly double the graphics capability of its predecessor, the NVIDIA Quadro 6000 GPU, and features the world’s largest and fastest graphics memory.
Combining breakthrough performance and advanced capabilities in a power-efficient design, it enables leading organisations such as Pixar, Nissan, Apache Corporation, and the Weather Channel’s WSI division to tackle visualisation and analysis workloads of unprecedented size and scope.