At GTC21, NVIDIA unveiled the next-generation NVIDIA DGX SuperPOD, the world’s first cloud-native, multi-tenant AI supercomputer. It features BlueField-2 data processing units that offload, accelerate and isolate users’ data to provide users with secure connections […]
Speech to text is so old school. How about speech to real-time multi-language translation? Or text to speech? Imagine the massive possibilities if such capabilities are available. The good news is that the newly-announced NVIDIA […]
While its acquisition of Arm is still awaiting approval, NVIDIA has forged ahead by launching Grace, its first Arm-based data centre CPU that is said to deliver 10x the performance of today’s fastest servers on […]
This is usually around the time of the year when thousands will gather in San Jose for the annual GPU Technology Conference (GTC). With the pandemic still in the air, this year’s event will be […]
NVIDIA will be hosting another GPU Technology Conference this year — from October 5 to 9, 2020. Like the first, which moved from March to May because of the pandemic, this second run will be a digital version and feature a recorded keynote address by NVIDIA CEO and Founder Jensen Huang.
Huang to make announcements in keynote address.If things had gone as originally planned, NVIDIA’s GPU Technology Conference (GTC) would have been done and dusted by now. But the coronavirus has forced the conference to go digital with NVIDIA Founder and Chief Executive Officer Jensen Huang set to deliver his keynote address on May 14, 9pm (Singapore time).
What could have been a dampener may just turn out to be a better offering for participants who have registered for this year’s GPU Technology Conference (GTC). Yes, they won’t get to go to San Jose. Yes, they will miss the face-to-face meetings. But, NVIDIA has put great thoughts into making GTC Digital, the online version, just as engaging and informative. Plus, NVIDIA has refunded all participants so they can attend most of the conference for free.
Huang: This is a time to focus on our family, our friends, our community.NVIDIA will not be making any product or news announcements next week, according to a NVIDIA blogpost.
It’s been a month of event cancellations due to COVID-19. NVIDIA has pulled the plug on the annual GPU Technology Conference (GTC) in San Jose and taking the show online. Just how much of the event will be held online is yet to be known but the definite go ahead is the keynote address by NVIDIA CEO Jensen Huang.
The GPU Technology Conference (GTC) has hit new highs with a record of more than 8,000 participants, and filling the entire San Jose McEnery Convention Center.
As a sign of its coming of age, the GPU Technology Conference (GTC) held annually in San Jose, California since 2009, is no longer a niche event but one that is drawing the who’s who […]
Toyota, one of the world’s largest automakers and renowned for its high standards and priority on safety, has picked NVIDIA Drive PX for its autonomous vehicles. It will use the AI car computer platform to power advanced autonomous driving systems planned for market introduction within the next few years
Engineering teams from the two companies are already developing sophisticated software that will enhance the capabilities of Toyota vehicles, enabling them to better understand the massive volume of data generated by sensors on the car, and to handle the broad spectrum of autonomous driving situations.
“Toyota has worked on autonomous driving technologies for over 20 years with the aim of reducing traffic fatalities to zero as an ultimate goal, achieving smoother traffic, and providing mobility for all. Through this collaboration, we intend to accelerate the development of autonomous driving systems that are even more safe and capable,” said Ken Koibuchi, Executive General Manager of Toyota.
Artificial intelligence (AI) is not new. In fact, it has so many false starts over the past 60 years. The term went into hibernation for a long time.
Research into AI began way back in Dartmouth College in 1956 and was constantly associated with being the next frontier in the 1980s when mainframe computers ruled and supercomputers were a ginormous investment that very few could afford.
Despite the research put in over the years, the technology never quite took off and fell flat in many instances.
By Edward Lim I am attending the GPU Technology Conference (GTC) in San Jose, California this week. It’s a massive conference with more than 7,000 participants from all around the world. After decades of covering and […]
News of an impending new NVIDIA GeForce graphics card based on next generation Pascal technology have been circulating wildly over the past few weeks.
And many are waiting with great anticipation of confirmation by NVIDIA co-founder and CEO Jen-Hsun Huang at his keynote address at GPU Technology Conference (GTC) tomorrow (April 6, 2 to 3 am Singapore time).
For those unable to be at GTC in San Jose, NVIDIA is webcasting live on the NVIDIA blog the keynote addresses:
- April 6, 12 to 2am (Singapore): Jen-Hsun Huang, NVIDIA co-founder and CEO
- April 7, 2 to 3am (Singapore): Rob High, IBM Watson CTO
- April 8, 2 to 3 am (Singapore): Gill Pratt, Toyota Research Institute CEO
At GPU Technology Conference in March, NVIDIA introduced Iray VCA (Visual Computing Appliance). Today, NVIDIA has renamed the appliance as NVIDIA VCA to reflect its expanded industry support for GPU rendering across multiple applications.
NVIDIA VCA dramatically accelerates ray tracing, enabling users to interact with computer models of such high visual fidelity that it can eliminate the need for 3D physical prototypes. In addition to native support of NVIDIA Iray, Chaos Group is supporting V-Ray RT on VCA for Autodesk 3ds Max, with Autodesk Maya, McNeel Rhino, and Trimble SketchUp for later in the year. Dassault Systemes 3DXCITE Bunkspeed support is also scheduled for later this year.
The scalable, network-attached GPU rendering appliance comes with eight high-end NVIDIA GPUs and is designed to do just one thing — provide designers and artists with the fastest and easiest way to create photorealistic images of their creations. It’s claimed to be so fast that designers can interact with their models or scenes in real-time rather than waiting minutes or even hours for rendered images to come back. This means that designers can study the play of light and reflection from their designs and catch flaws like glare on the interior windshield of a digital car model or see how the lobby of a proposed office building will look at different times of day.
Jen-Hsun Huang, NVIDIA’s co-founder and chief executive officer, will deliver the opening keynote address at the 2013 GPU Technology Conference (GTC) on Tuesday, March 19, beginning at 9 am PT. Huang will discuss the profound […]