NVIDIA and RED Digital Cinema ease 8K bottleneck

8K is the new benchmark for professional videos captured by state-of-the-art cameras but delivering that standard for editing was not quite possible until NVIDIA’s announcement this week at SIGGRAPH of the Turing architecture and the new Quadro RTX GPUs.

Working with leading camera maker RED Digital Cinema, NVIDIA makes it possible for video editors and colour graders to work with 8K footage in full resolution and in real time too! That’s reaching greater than 24 frames per second using just a single-processor PC with one Quadro RTX GPU.

At less than half the price of CPU-laden workstations, this solution puts 8K within reach for a broad universe of post-production professionals using RED cameras whose content is viewed by millions.

“Our work with NVIDIA to massively accelerate decode times has made working with 8K files in real time a reality for all,” said Jarred Land, President of RED Digital Cinema.

Video applications such as Adobe Premiere Pro, Blackmagic’s DaVinci Resolve and Autodesk Flame are already capable of working with 8K footage captured from cameras like RED’s. This includes footage stored in its REDCODE RAW file format, which gives post-production professionals more creative control but greatly increases the computational demand to process it.

Depending on the processing power of the computer or workstation at hand, though, videographers and editors end up viewing their 8K files at significantly reduced resolution in the software application.

Attempting to play back the footage at full resolution can cause the application to drop frames or stop playback while buffering — so the editors are forced to choose between smooth playback and working in full resolution.

Alternatively, they can pre-process their footage into a more manageable format, but that takes time and disc space.

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